The Mnemosyne Crew (
mnemosynecrew) wrote in
themnemosyne2025-01-15 02:21 pm
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Entry tags:
Event

EVENT
As L3Th3 predicted, Mnemosyne reaches the found planet on the 15th. The first view of the planet is both awe-inspiring and perplexing; a world fractured into countless floating landmasses, orbiting a radiant core that pulses like a living heart. The core's golden-red light casts shifting hues across the fragments, where forests cling to jagged cliffs and rivers spill into the void in endless waterfalls. Despite the chaotic appearance, the ship's sensors confirm the presence of a breathable atmosphere, stable temperatures, and signs of life. Strange energy readings does emanate from the core, while metallic signatures suggest ancient remnants of advanced structures scattered across the fragments.
The ship's cameras capture even more details - bioluminescent foliage shimmering under the core's light, clouds of mist swirling between fragments, and glimpses of winged creatures darting through the open air. L3TH3's systems report unstable yet navigable conditions for a shuttle, but urges caution while exploring.

When descending from the Mnemosyne, the landing shuttle's autopilot will navigate the surreal landscape of floating islands. The fragments are larger on the outside, breaking into smaller pieces the closer to the core they are, and reveals alien forests, glowing moss, and grassy plains. Here and there, vines stretch like natural bridges between landmasses, making the navigation a bit rough without an experienced pilot. Weaving through shifting gravitational forces, the shuttle's engines hum as it adjusts to the planet's gravity.
As the shuttle nears the landing zone - a stable plateau near the edge of a larger fragment - the core looms in the distance, its pulsating glow bathing the surface in warm light. The shuttle's landing gear extends with a soft hiss, touching down gently on the alien soil. The engines wind down, leaving only the faint heartbeat of the core and the distant sound of wind rushing through the fragmented terrain. The planet waits, silent and enigmatic, for the first steps of exploration.
Welcome to AG-001!
In the spirit of world-building... here is one! Characters are welcome to create and build this planet within the frame of the setting. Creatures, flora, anything non-sapient. In the end, it will not be a good planet to create a settlement on, but markers to survey it will be added.
On the 22nd, the Mnemosyne will continue the journey.
The ship's cameras capture even more details - bioluminescent foliage shimmering under the core's light, clouds of mist swirling between fragments, and glimpses of winged creatures darting through the open air. L3TH3's systems report unstable yet navigable conditions for a shuttle, but urges caution while exploring.

When descending from the Mnemosyne, the landing shuttle's autopilot will navigate the surreal landscape of floating islands. The fragments are larger on the outside, breaking into smaller pieces the closer to the core they are, and reveals alien forests, glowing moss, and grassy plains. Here and there, vines stretch like natural bridges between landmasses, making the navigation a bit rough without an experienced pilot. Weaving through shifting gravitational forces, the shuttle's engines hum as it adjusts to the planet's gravity.
As the shuttle nears the landing zone - a stable plateau near the edge of a larger fragment - the core looms in the distance, its pulsating glow bathing the surface in warm light. The shuttle's landing gear extends with a soft hiss, touching down gently on the alien soil. The engines wind down, leaving only the faint heartbeat of the core and the distant sound of wind rushing through the fragmented terrain. The planet waits, silent and enigmatic, for the first steps of exploration.
Welcome to AG-001!
In the spirit of world-building... here is one! Characters are welcome to create and build this planet within the frame of the setting. Creatures, flora, anything non-sapient. In the end, it will not be a good planet to create a settlement on, but markers to survey it will be added.
On the 22nd, the Mnemosyne will continue the journey.
no subject
...doesn't mean he'll like it, though. ]
Thanks, Zaeed. If it's all stable, I really want to go down.
[ If it's all safe, then it has to be okay. Right? ]
no subject
[And he'd honestly haad his fill of being cooped up so he imagined most were like that. But first, time to get things nice and safe.]
no subject
[ They should probably use the holodecks more, if some sun and air is making him half-desperate, but hindsight is 20/20. Plus this is a new planet! ]
Be careful down there, okay? The potatoes I'm growing are pathetic but I still need a drinking buddy!
no subject
...
Right after we make sure it doesn't have any methanol of course.
no subject
[ They probably shouldn't talk about this on the open comm, but it's not like they have officers to yell at them for making potato vodka (badly). ]
no subject
[There was a message about an hour later with a confused, annoyed Zaeed, staring at ... uh, a blurble.]
Ok, these things are fucking everywhere. They seem harmless at least. It's... mostly safe down here. We can probably safely take samples and have a landing party at least down on the space, though I'd stay away from the edge. Long drop.
...get used to these guys.
no subject
[ Vash gets some work done for a while, busy debugging some of the systems when he gets a new notice. ]
Oh, it's cute! Gosh, I want to pet one so bad. I'm glad it seems stable down there, it was hard to tell just from pictures if the islands held together or not.
no subject
[Not that he trusted this for a regular old campout with marshmallows and chocolate. Who knew how toxic the local wood would be if burned?]
They're kind of a god-damned nuisance. We're trying to make sure they don't get into the ship without sealing them up, but they get everywhere, little buggers.
no subject
That's good, wouldn't want you guys to go accidentally skydiving without ground.
[ Or gravity thrusters. ]
Oh, please make sure you guys don't have stowaways, the cleaning of the shuttle would kill them!
[ ...are you sure about that, Vash? ]
They don't deserve that, they look so sweet.
no subject
[Wouldn't do any good, but still.]
We're having trouble figuring out the ecosystem here. Wish that botanist was still awake.